
Dragon is live on the Bet4.win RGS and available to every operator already on the integration.
The tower is nine rows tall. Each row offers a set of tiles, some safe and some hiding a skull. Pick a safe tile and the multiplier steps up and the next row opens; pick a skull and the round ends there. The player can cash out on any row they have cleared.
Difficulty is chosen before the climb and changes the shape of every row in it. Easy puts three safe tiles in a row of four. Medium gives two in three, Hard one in two, Expert one in three, and Master one in four. Fewer safe tiles means a steeper multiplier for every row survived.
Clear all nine rows and the round pays out automatically at the maximum for that difficulty — there is no ninth-row decision to get wrong.
The figures
- RTP 94–99%, set by game version and operator configuration.
- High volatility.
- Up to 251,658× on a full Master climb. Operators can enforce a lower per-bet cap.
- Per-round provable fairness: the tile layout is committed before the first pick and the seed is published when the round closes.
Availability
Dragon ships on the same connection as the rest of the catalogue, in full white-label branding, and is demo-playable before it goes anywhere near a live lobby. Territory availability is set at the operator level, against their own licences.

















